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Solo Designer — User Research, User Experience, Wireframing, Prototype
Adobe XD, Illustrator, Photoshop
September - December
New and current dog owners learn the importance of socializing their pets early, as it teaches the dogs how to positively and healthily react to the world around them. The critical period of socialization in puppies lasts from 12-14 weeks. This is a crucial time for puppies because it establishes the behaviours they will exhibit as adults.
Paw Pals gives dog owners the ability to streamline the process of trial and error when going to a dog park and instead identify other dogs that would suit theirs for play and socializing. The goal is to eliminate any worries and anxieties a new dog owner may have when trying to socialize their puppy.
01. Literature Review - Competitor Profiling
Reviewing the apps Meet My Dog and Pupstanding, both created to connect dog owners with potential dog walkers, is similar to the goal of this research.
02. Ethnographic Research: Observation
To observe how my dog interacted with other park-goers and how other owners reacted to him, I visited three dog parks varying in size and familiarity.
04. Market Research: Surveys
To learn more about current dog owners in the Toronto, Mississauga, Brampton, and Scarborough areas, a survey was sent to 11 people.
05. User Experience - Personas
Two user personas. One has owned a dog before, and one is just adopting a pet. Both personas will be using the application to socialize with their new pet.
I began the initial phases of the design process by creating a user flow and low-fidelity wireframes to gain an understanding of the user experience and determine all the constraints before digitally wireframing.
After mapping out the functionality of each page, I created a high-fidelity wireframe of the app. This allowed me to create the app more efficiently since I did not have to go back and forth between design and development.
This app evolved out of my frustrations and experiences as a new dog owner. While working on this artifact, I found the longest and most challenging part to be conducting research in order to design the UX/UI. But I've learnt that conducting conclusive research is especially crucial when creating something from scratch, as it gives you a clearer idea of how best to build a design.
On the plus side, I was super pumped to be going to dog parks for "research purposes" 😜 (so was my dog)
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